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Semir Saleh
EyeForComplexity


Location:
Aarau, Switzerland

Language(s):
English

Member Since:
July 2003

Last Updated:
21 October 2009

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"Exile Wizard" Anatomy Study
Maya, Mudbox, ZBrush
January 2009


   
Here is my latest work. I decided to use the base mesh of an old model to do a human anatomy study.

The back story to this character is that he is a wizard who has been exiled from a kingdom and forced to live in the wilderness. The main point of this was to treat it as a fine art piece similar to what figures looked like in paintings of Michelangelo Merisi da Caravaggio and Rembrandt, not that I think my work is as good, but that was the goal.

This is actually my first serious attempt at doing a complete full body sculpt of the human form and I think I did quite well though I do see a lot of areas that need improvement. One lesson I find hard to learn is to know when a model is done, I could keep tweaking things forever.

 
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